Help for GURPS GM Aid v 3.9 This is pretty sketchy right now... CONFIGURING BUTTONS Right click (or shift click) on a button to configure it. Follow the directions on the configuration screen that appears. CONFIGURATION FILES The default configuration file is "default.aid". If you set up your own configuration and then save it as "default.aid" it will load the next time you start Aid. CHART FILES Chart files look like the following. The actual contents do not not include the "-----" lines nor the line numbers and : at the start of each. Those are just to let me refer to lines in the description that follows. And yes, this is ugly and should be re-done as GML. ----- 1: GURPS GM Aid table file version 1.1 2: Abbreviated GURPS critical hit table 3: crit hit 4: 2 5: 12 6: 2d6 7: 2 - Foe is knocked unconscious. 8: 3 - The blow does triple normal damage. 9: 4 - The blow does double normal damage. 10: 5 - Normal damage only -- and foe is stunned until he makes his HT roll. 11: 6 - If the blow hit an arm, leg, hand, or foot the blow does normal damage, and that body part is crippled regardless of the damage done. 12: 7 - Normal damage only. 13: 8 - If the blow hit an arm, leg, hand, or foot the blow does normal damage, and that body part is crippled regardless of the damage done. 14: 9 - The blow bypasses all armor and does normal damage. 15: 10 - Enemy's weapon is dropped, and he takes normal damage. 16: 11 - Normal damage and the foe is kncoked down. 17: 12 - Normal damage and the foe is knocked unconscious. ----- Line 1: This line MUST be identical to this and just identifies the files to the GM Aid program. Line 2: This is whatever you want the full name of the contents to be. Line 3: This is the abbreviation of the full name that will appear as the label on the button. Line 4: This is the minimum roll on the table. Line 5: This is the maximum roll on the table. Line 6: This is the dice formula for rolling on the table. Lines 4-6: Why not just use the dice formula? Some table rolls have a user entered value added to the roll, e.g., reaction rolls and fright checks. So the range of results on the table may not match the "dice fomula". Lines 7 and on: These are the table entries. They come in order starting with the minimum roll entry (see line 4) and ending with the maximum. Note that the numer at the start of each line ("2" on line 7 in the example) are just there so the user can see what the final roll was and are NOT used in placing the results in the table. You must type them in order.